package game.messages.simulation
{
	import engine.network.*;
	
	import flash.utils.*;
	
	public class RxSimulation_ActorHealthState extends RxNetMessageBase
	{
		public var stateId:uint;
		public var health:Number;
		public var healthMax:Number;
		public static const STATE_ID_MASK:uint = 65535;
		public static const INVALID_STATE_ID:uint = 0;
		public static const binarySize:int = 10;
		public static const fixedSize:Boolean = true;
		
		public function RxSimulation_ActorHealthState()
		{
		}
	}
}